TREKS IN SCI-FI FORUM

Main Decks => Gaming => Topic started by: Rico on June 28, 2008, 04:58:01 AM

Title: "DIABLO III"
Post by: Rico on June 28, 2008, 04:58:01 AM
So Blizzard has finally announced they are working on and making "Diablo III."  I'm very excited.  This is probably the game series I have had the most fun with in the past.  Especially playing with friends over the net.  Between this, Warcraft, and Starcraft, Blizzard has such a hold on the PC gaming market.  All great franchises.  I can't wait!!   :taz

Learn more at:   www.blizzard.com (http://www.blizzard.com)

http://www.youtube.com/watch?v=BxofahV9WrA (http://www.youtube.com/watch?v=BxofahV9WrA)
Title: Re: "DIABLO III"
Post by: sheldor on June 28, 2008, 04:59:35 AM
Will it have God mode ??? :D
Title: Re: "DIABLO III"
Post by: billybob476 on June 28, 2008, 05:04:54 AM
Joy!
Title: Re: "DIABLO III"
Post by: PepperDude on June 30, 2008, 08:09:28 PM
I never got into this game because I saw the extent of people's addiction to it. I usually try to stay away from these type of games because I'm afraid I'll get sucked in too.  :-\ That means I've been missing out on tons of fun.
Title: Re: "DIABLO III"
Post by: KingIsaacLinksr on June 30, 2008, 10:57:43 PM
I actually never played any of the Diablo games.  A pity, but I live with it. 

King
Title: Re: "DIABLO III"
Post by: Rico on July 01, 2008, 04:26:48 AM
Quote from: Kinglinksr on June 30, 2008, 10:57:43 PM
I actually never played any of the Diablo games.  A pity, but I live with it. 

King

You should play them.  Lots of fun!
Title: Re: "DIABLO III"
Post by: sheldor on July 01, 2008, 09:27:52 AM
OMG -  I MUST resist.  No one on this forum is allowed to tell me when this game comes out.  Lets see - no TV, radio or going to electronics stores for the next 8 months.  :D
Title: Re: "DIABLO III"
Post by: KingIsaacLinksr on July 01, 2008, 09:50:26 AM
Quote from: markinro on July 01, 2008, 09:27:52 AM
OMG -  I MUST resist.  No one on this forum is allowed to tell me when this game comes out.  Lets see - no TV, radio or going to electronics stores for the next 8 months.  :D

With Rico as your friend you realize this will be impossible.  In FACT, I will PAY Rico to remind you when the game is.  LOL.  :) :) ;)

King
Title: Re: "DIABLO III"
Post by: Rico on July 01, 2008, 10:02:33 AM
It's easily more than a year away.

First out:  WOW Expansion - Wrath of the Lich King, then Starcraft 2, and finally Diablo 3.  Late 2009 at the earliest is my guess.
Title: Re: "DIABLO III"
Post by: sheldor on July 01, 2008, 12:02:02 PM
Quote from: Kinglinksr on July 01, 2008, 09:50:26 AM
Quote from: markinro on July 01, 2008, 09:27:52 AM
OMG -  I MUST resist.  No one on this forum is allowed to tell me when this game comes out.  Lets see - no TV, radio or going to electronics stores for the next 8 months.  :D

With Rico as your friend you realize this will be impossible.  In FACT, I will PAY Rico to remind you when the game is.  LOL.  :) :) ;)

King

Yeah, I know.  Reico is the 20th century version of a :borg
Title: Re: "DIABLO III"
Post by: Jobydrone on July 15, 2008, 07:54:14 AM
I will pick this up if it comes out for the consoles, but early word is that it is PC only.  Even though my laptop is new I doubt it will run this game well enough to make it an enjoyable experience.  I enjoyed the original Diablo a great deal, DIablo 2 did not capture me though and I only played it about half way through when it came out.  Blizzard gets more than enough of my $$$ anyway.
Title: Re: "DIABLO III"
Post by: Chief on July 23, 2008, 11:21:05 AM
I only wish it has a secret cow level. J/K

I am so pumped about this game. Easily, D2 has been my favortie game ever. So knowing that D3 is on it's way and that it will rock (for what I've seen), I am excited.

Blizzard always put quality stuff out there, so D3 should be good. Awesome good. Awesome geek good.
Title: Re: "DIABLO III"
Post by: Rico on October 11, 2008, 12:20:16 PM
Check this out from Blizzcon - Wizard in action...

http://www.youtube.com/watch?v=u2azMHCaO_k (http://www.youtube.com/watch?v=u2azMHCaO_k)
Title: Re: "DIABLO III"
Post by: Geekyfanboy on October 11, 2008, 09:13:42 PM
I saw this today.. when I got there Felicia Day was playing it... you had to stand in line for hours to play. This one seemed to be the most popular. I had an "all access" pass and could have gone to the front of the line.. to bad I'm not a gamer.
Title: Re: "DIABLO III"
Post by: Rico on August 01, 2011, 09:04:20 AM
Wow - this is a bit surprising.  Looks like you will be able to buy and sell certain items in Diablo 3 for real world cash!  Read on:

When you create a game that lets people trade items and you make some items both very rare and very valuable, you create the demand for a black market. Blizzard has decided to bring cash transactions into Diablo 3; the company has announced the addition of auction houses to the game. You can buy items for gold in one house, and straight-up cash in another. Each region will have a single marketplace, to make sure no currency or exchange issues rear their heads.

"What we've found is that no one's actually done this before," Rob Pardo, Vice President of Game Design, told Joystiq."So it has been a long road to getting to where we are today, where we can actually announce we're doing this."

After you sell an item, you can either remove the money from the game and use it in the real world using an as-yet-unannounced third-party company, or keep it in the game to use on other auctions, Blizzard games, subscription fees, or Blizzard merchandise. While Blizzard won't be selling items directly to increase revenue, Pardo did say that cosmetic items may be sold on the market.

Blizzard is being smart with the revenue coming in from this system: players will be charged a flat fee to list an item, and if it sells there will be another flat fee paid to Blizzard. The company won't make more profit on a more expensive item, and the "nominal" fee will dissuade players from simply dumping everything they find on the auction block. Since drops are random and only players can sell to other players, the economy is still self-contained.

"There are some people out there that don't have the ability to put a time investment into the game, so they do want to use real-world money to kind of advance their character," Pardo told Joystiq. "And the other side of it is that there are people who have a lot of time and don't benefit from it, because they'll be able to generate items, and get better items or cash it out."

Many of the moves here make sense, and Blizzard is creating the market in such a way that it will only minimally impact the game's world. Well, it should only minimally impact the game's world, but we're have to wait until the masses descend upon Diablo 3 to find out how the community will respond.


http://arstechnica.com/gaming/news/2011/08/diablo-3-will-let-you-buy-and-sell-items-for-real-world-cash.ars (http://arstechnica.com/gaming/news/2011/08/diablo-3-will-let-you-buy-and-sell-items-for-real-world-cash.ars)
Title: Re: "DIABLO III"
Post by: KingIsaacLinksr on August 01, 2011, 09:58:52 AM
Meh...really getting sick of these micro transactions popping up in games like these, isn't $60 enough anymore?

King
Title: Re: "DIABLO III"
Post by: Rico on August 02, 2011, 08:36:29 AM
More on some of this at the link below.  Also looks like the game won't be out this year and will also have DRM that will require you to be connected online to play.

http://www.gamasutra.com/view/news/36296/Opinion_Why_The_Diablo_III_Backlash_Got_Overheated.php (http://www.gamasutra.com/view/news/36296/Opinion_Why_The_Diablo_III_Backlash_Got_Overheated.php)
Title: Re: "DIABLO III"
Post by: billybob476 on August 02, 2011, 09:02:36 AM
Doesn't Starcraft 2 require an internet connection as well? You need to be logged into battle.net to play even the single player campaign.
Title: Re: "DIABLO III"
Post by: KingIsaacLinksr on August 02, 2011, 09:23:20 AM
Quote from: billybob476 on August 02, 2011, 09:02:36 AM
Doesn't Starcraft 2 require an internet connection as well? You need to be logged into battle.net to play even the single player campaign.

There is an offline mode, similar to Steam.  But otherwise, yes. 

King
Title: Re: "DIABLO III"
Post by: Rico on September 23, 2011, 08:40:26 AM
Looks like Blizzard has officially said now early 2012 for "Diablo III."  Not too surprising, but I wish it was sooner.  I want my Beta invite!!

http://news.cnet.com/8301-17938_105-20110699-1/blizzard-pushes-diablo-iii-to-early-2012/ (http://news.cnet.com/8301-17938_105-20110699-1/blizzard-pushes-diablo-iii-to-early-2012/)
Title: Re: "DIABLO III"
Post by: Jobydrone on September 23, 2011, 08:45:30 AM
Did you get in the beta Rico?  They are taking more applicants today, I'm gonna sign up.  Hopefully my iMac makes me a front runner!
Title: Re: "DIABLO III"
Post by: Rico on September 23, 2011, 08:59:55 AM
See my post above - I'm not in the beta.  As far as I know there is no application.  All you do is go into your Battle.net account and opt in for beta invites.  Then wait.
Title: Re: "DIABLO III"
Post by: Rico on October 22, 2011, 05:20:26 AM
Trailer from Blizzcon...

http://youtu.be/nlhWqmVeDno (http://youtu.be/nlhWqmVeDno)
Title: Re: "DIABLO III"
Post by: Jobydrone on October 22, 2011, 08:16:35 AM
There's a WoW tie in where you get this game free if you subscribe to a year of WoW.  Pretty good value IMO. Might pull the trigger on that deal since this is pretty much an instant buy anyway.
Title: Re: "DIABLO III"
Post by: Rico on October 22, 2011, 08:20:22 AM
Quote from: Jobydrone4of20 on October 22, 2011, 08:16:35 AM
There's a WoW tie in where you get this game free if you subscribe to a year of WoW.  Pretty good value IMO. Might pull the trigger on that deal since this is pretty much an instant buy anyway.

That is a great deal!
Title: Re: "DIABLO III"
Post by: Rico on October 22, 2011, 08:59:34 AM
Looks like you will get a mount and access to the beta for the next expansion too.  Pretty sure I'll be doing this!

  http://us.battle.net/en/int?r=wow (http://us.battle.net/en/int?r=wow)

Title: Re: "DIABLO III"
Post by: Rico on October 23, 2011, 11:24:31 AM
Signed up for the amazing deal above!
Title: Re: "DIABLO III"
Post by: KingIsaacLinksr on October 23, 2011, 07:26:50 PM
I know why they are doing that deal.  The latest expansion has gotten a lot of ire from the gaming community and many believe it's the beginning of the end for Wow.  What better way to ensure another year than this deal.  Especially when the development for patches and expansions seems to be delivering less and less content.

But who knows.  I certainly don't. 

King
Title: Re: "DIABLO III"
Post by: Rico on October 24, 2011, 08:44:28 AM
I was planning on getting "Diablo 3" anyway, and I still enjoy WOW, so this is a win/win for me.  It certainly might keep some people playing and paying that might not have done so, but for me I was going to keep playing anyway.
Title: Re: "DIABLO III"
Post by: billybob476 on October 24, 2011, 09:09:59 AM
I'll be buying Diablo seperately but I think this is a cool idea overall. People will always complain about initiatives that involve their money. What would have been very cool is an additional discount to the monthly fee, then again getting what will likely be a 60 dollar game for free covers a good few months.
Title: Re: "DIABLO III"
Post by: KingIsaacLinksr on October 24, 2011, 10:29:21 AM
Quote from: billybob476 on October 24, 2011, 09:09:59 AM
I'll be buying Diablo seperately but I think this is a cool idea overall. People will always complain about initiatives that involve their money. What would have been very cool is an additional discount to the monthly fee, then again getting what will likely be a 60 dollar game for free covers a good few months.

There hasn't been any complaining about this initiative (that I've heard).  Its aimed at the Panda-expansion coming soon.  This is a pretty cool idea, but I stated earlier that I have no intention of buying this game while Microtransactions and Always-Online stay in this game. 

Call me old fashioned, but when I pay $60, I want my $60 to actually pay for the game. 

King
Title: Re: "DIABLO III"
Post by: Jobydrone on October 24, 2011, 11:15:25 AM
I would be shocked beyond belief if the Pandarin expac comes out within the next 12 months.
Title: Re: "DIABLO III"
Post by: Rico on October 24, 2011, 01:59:07 PM
Quote from: KingIsaacLinksr on October 24, 2011, 10:29:21 AM
Quote from: billybob476 on October 24, 2011, 09:09:59 AM
I'll be buying Diablo seperately but I think this is a cool idea overall. People will always complain about initiatives that involve their money. What would have been very cool is an additional discount to the monthly fee, then again getting what will likely be a 60 dollar game for free covers a good few months.

There hasn't been any complaining about this initiative (that I've heard).  Its aimed at the Panda-expansion coming soon.  This is a pretty cool idea, but I stated earlier that I have no intention of buying this game while Microtransactions and Always-Online stay in this game. 

Call me old fashioned, but when I pay $60, I want my $60 to actually pay for the game. 

King

Call me old fashioned, but I like getting a $60 game for free!
Title: Re: "DIABLO III"
Post by: KingIsaacLinksr on October 24, 2011, 02:00:42 PM
Quote from: Rico on October 24, 2011, 01:59:07 PM
Quote from: KingIsaacLinksr on October 24, 2011, 10:29:21 AM
Quote from: billybob476 on October 24, 2011, 09:09:59 AM
I'll be buying Diablo seperately but I think this is a cool idea overall. People will always complain about initiatives that involve their money. What would have been very cool is an additional discount to the monthly fee, then again getting what will likely be a 60 dollar game for free covers a good few months.

There hasn't been any complaining about this initiative (that I've heard).  Its aimed at the Panda-expansion coming soon.  This is a pretty cool idea, but I stated earlier that I have no intention of buying this game while Microtransactions and Always-Online stay in this game. 

Call me old fashioned, but when I pay $60, I want my $60 to actually pay for the game. 

King

Call me old fashioned, but I like getting a $60 game for free!

Sorry, I meant if I were to get this without a Wow sub.  As I have no plan to return to Wow right now.  :)

King
Title: Re: "DIABLO III"
Post by: Rico on October 24, 2011, 02:19:41 PM
Tim, obviously you can buy Diablo 3 without WOW.  I just look at this all as a nice little free perk to those of us still playing WOW.
Title: Re: "DIABLO III"
Post by: KingIsaacLinksr on October 24, 2011, 02:25:05 PM
Quote from: Rico on October 24, 2011, 02:19:41 PM
Tim, obviously you can buy Diablo 3 without WOW.  I just look at this all as a nice little free perk to those of us still playing WOW.

No no, sorry, I don't think I was clear on what I meant. Since the game now has microtransactions built in, its made it an unnattractive buy.  I view microtransactions very poorly when I pay full price for a game, as it's hard not to see it as being greedy.  Sure, companies are doing this right now, but that doesn't make it right.  -Hence, why I'm not buying it. 

King
Title: Re: "DIABLO III"
Post by: Rico on October 24, 2011, 02:30:27 PM
Ahh, so you have no interest in playing WOW or Diablo 3.  Gotcha!
Title: Re: "DIABLO III"
Post by: KingIsaacLinksr on October 24, 2011, 02:32:30 PM
Quote from: Rico on October 24, 2011, 02:30:27 PM
Ahh, so you have no interest in playing WOW or Diablo 3.  Gotcha!

I did have interest in playing Diablo 3, I have played #2 many years back.  But yeah, that sums it up. 

King
Title: Re: "DIABLO III"
Post by: Rico on November 30, 2011, 06:37:33 PM
Here's my new Tyrael charger mount that I got for signing up for the WOW and Diablo 3 deal.  It's really beautiful in the game as you fly around on it.

Title: Re: "DIABLO III"
Post by: Jobydrone on November 30, 2011, 07:54:05 PM
Ha, looks like your little gnome has lightning shooting out of his nether region. Poor Reico, some bad Mexican or something?
Title: Re: "DIABLO III"
Post by: Rico on December 01, 2011, 04:33:40 AM
Quote from: Jobydrone4of20 on November 30, 2011, 07:54:05 PM
Ha, looks like your little gnome has lightning shooting out of his nether region. Poor Reico, some bad Mexican or something?

Very hard to get a good screenshot flying on a winged horse as it flaps.  Besides, I'm short too!
Title: Re: "DIABLO III"
Post by: X on December 01, 2011, 06:59:54 AM
Quote from: KingIsaacLinksr on October 24, 2011, 02:25:05 PM
Quote from: Rico on October 24, 2011, 02:19:41 PM
Tim, obviously you can buy Diablo 3 without WOW.  I just look at this all as a nice little free perk to those of us still playing WOW.

No no, sorry, I don't think I was clear on what I meant. Since the game now has microtransactions built in, its made it an unnattractive buy.  I view microtransactions very poorly when I pay full price for a game, as it's hard not to see it as being greedy.  Sure, companies are doing this right now, but that doesn't make it right.  -Hence, why I'm not buying it. 

King
Dude, you aren't reading what they are writing. You don't have to buy anything. There will still be a normal auction house where you can spend gold. In addition to that, there will be a cash auction house where YOU can actually sell some of that rare stuff to someone that doesn't have the time to grind. How is this ANY different from all of the gold sellers that pop up on games ... well, other than there being a need for said gold sellers to hack your account and use it to sell  their wares? By including a cash auction house, you curb the black market ...

They are not setting up micro transactions to get more money from you. They are setting up an auction house in game where cash is king. You are not getting nickle'd and dime'd by needing to pay to unlock content. You are paying, and only if you choose, for stuff you want to buy optionally.

I'm not getting it either, but only because I don't want it and feel that the window of my interest closed at the turn of the new century. I see no problems with what they have coming and think it's kind of cool, but ... it's been a long road getting from there to here. It's been a long time ...

Title: Re: "DIABLO III"
Post by: Jobydrone on December 01, 2011, 09:57:19 AM
I'm still looking forward to this game.  I agree with Chris in that the genre is a bit tired, but I'll always be a sucker for questing, killing bosses, and getting loot.  What I hate is grinding...boring, repetitive button mashing (or clicking in this case) is simply not rewarding to me.  Fortunately the great thing about Blizz games, especially WoW and Diablo, is how they manage to mask or hide the grind by keeping things fresh and interesting.  I'm hoping they've accomplished this in Diablo 3.
Title: Re: "DIABLO III"
Post by: KingIsaacLinksr on December 01, 2011, 10:23:02 AM
Quote from: X on December 01, 2011, 06:59:54 AM
Quote from: KingIsaacLinksr on October 24, 2011, 02:25:05 PM
Quote from: Rico on October 24, 2011, 02:19:41 PM
Tim, obviously you can buy Diablo 3 without WOW.  I just look at this all as a nice little free perk to those of us still playing WOW.

No no, sorry, I don't think I was clear on what I meant. Since the game now has microtransactions built in, its made it an unnattractive buy.  I view microtransactions very poorly when I pay full price for a game, as it's hard not to see it as being greedy.  Sure, companies are doing this right now, but that doesn't make it right.  -Hence, why I'm not buying it. 

King
Dude, you aren't reading what they are writing. You don't have to buy anything. There will still be a normal auction house where you can spend gold. In addition to that, there will be a cash auction house where YOU can actually sell some of that rare stuff to someone that doesn't have the time to grind. How is this ANY different from all of the gold sellers that pop up on games ... well, other than there being a need for said gold sellers to hack your account and use it to sell  their wares? By including a cash auction house, you curb the black market ...

They are not setting up micro transactions to get more money from you. They are setting up an auction house in game where cash is king. You are not getting nickle'd and dime'd by needing to pay to unlock content. You are paying, and only if you choose, for stuff you want to buy optionally.

I'm not getting it either, but only because I don't want it and feel that the window of my interest closed at the turn of the new century. I see no problems with what they have coming and think it's kind of cool, but ... it's been a long road getting from there to here. It's been a long time ...



Geez that post was poorly worded, clearly I wasn't paying attention in October.  Yeah, your right Chris, I did that badly :\.  Although to be fair, in October I had knee-jerk reaction on Micro-transactions...so...anyway, back to the point. 

I get what your saying Chris and I don't dispute it.  My issue is with pay-to-win.  But I guess it happens so what can I do about it, besides ignoring games that have that potential. 

At this point, Diablo 3 should be known as World of Diablo because it almost has all the features of an MMO.  Then I and many other gamers wouldn't have such an issue with all these "features".  But meh, whatever, its a point of view, nothing more. 

I'm still not going to get the game, but that's more or less a lack of interest. 

King
Title: Re: "DIABLO III"
Post by: Rico on March 15, 2012, 08:30:29 AM
Releasing on MAY 15th!  Can't wait!   :metallica:

http://www.computerandvideogames.com/340153/diablo-3-to-sell-5-million-copies-in-year-1-predicts-analyst/ (http://www.computerandvideogames.com/340153/diablo-3-to-sell-5-million-copies-in-year-1-predicts-analyst/)

Title: Re: "DIABLO III"
Post by: Rico on April 13, 2012, 04:42:02 AM
Got my closed beta invite (finally) for "Diablo III."  Woot!!!
Title: Re: "DIABLO III"
Post by: billybob476 on April 13, 2012, 05:41:43 AM
Very cool, looking forward to hearing your thoughts.
Title: Re: "DIABLO III"
Post by: Rico on April 14, 2012, 06:52:46 AM
Enjoying this beta A LOT!  It's really feeling like good old Diablo action and fun!  Playing mainly with a Demon hunter class so far.  Have only got a couple hours in maybe.  Love the atmosphere, sounds, effects, and voice work too.  Can't wait for the full game on May 15th!

Title: Re: "DIABLO III"
Post by: Feathers on April 14, 2012, 11:08:28 AM
Are you allowed to post pictures etc?
Title: Re: "DIABLO III"
Post by: Rico on April 14, 2012, 12:53:25 PM
Quote from: Feathers on April 14, 2012, 11:08:28 AM
Are you allowed to post pictures etc?

Yeps - everything is opened up now.  No more secrets.  The game is only a month away from release.

http://us.blizzard.com/diablo3/media/ (http://us.blizzard.com/diablo3/media/)
Title: Re: "DIABLO III"
Post by: sheldor on April 15, 2012, 05:06:44 AM
Can you setup multiple characters on a single account?  Is it just $60 or is there a monthly subscription?
Title: Re: "DIABLO III"
Post by: Rico on April 15, 2012, 05:31:42 AM
Quote from: sheldor on April 15, 2012, 05:06:44 AM
Can you setup multiple characters on a single account?  Is it just $60 or is there a monthly subscription?

Yeah, you can make many characters on one account and there is no monthly subscription fee.  The game is going to be a blast to play!
Title: Re: "DIABLO III"
Post by: Jobydrone on April 16, 2012, 06:38:16 AM
Getting excited.  I hope Mac version launches day and date with the PC.
Title: Re: "DIABLO III"
Post by: Rico on April 16, 2012, 08:27:03 AM
Will Diablo III be available on Windows and Mac simultaneously?
Yes. As with all of Blizzard Entertainment's recent releases, Diablo III will ship for both Windows and Mac simultaneously.


http://us.blizzard.com/diablo3/faq/#3_3 (http://us.blizzard.com/diablo3/faq/#3_3)
Title: Re: "DIABLO III"
Post by: billybob476 on April 16, 2012, 08:33:46 AM
Nice! I think this may be a macbook pro game, just for fun. I know with WoW you get both versions with purchase, I wonder if it's the same here.
Title: Re: "DIABLO III"
Post by: Rico on April 16, 2012, 08:36:27 AM
Yep - one purchase - both PC and Mac capable. 

http://www.amazon.com/Diablo-III-Standard-Edition-Pc/dp/B00178630A/ref=sr_1_1?s=videogames&ie=UTF8&qid=1334590543&sr=1-1 (http://www.amazon.com/Diablo-III-Standard-Edition-Pc/dp/B00178630A/ref=sr_1_1?s=videogames&ie=UTF8&qid=1334590543&sr=1-1)
Title: Re: "DIABLO III"
Post by: Jobydrone on April 20, 2012, 06:37:34 AM
OOOHHH  OOOOHHH

Free trial for everyone this weekend, starting today at 3pm EST...you can download the client now if you have a valid Battlenet account.  I'm gonna be playing, anyone else?

http://arstechnica.com/gaming/news/2012/04/blizzard-opening-diablo-iii-beta-for-stress-test-this-weekend.ars (http://arstechnica.com/gaming/news/2012/04/blizzard-opening-diablo-iii-beta-for-stress-test-this-weekend.ars)
Title: Re: "DIABLO III"
Post by: Rico on April 20, 2012, 08:32:11 AM
NICE!  Now, get off my server!  ;)
Title: Re: "DIABLO III"
Post by: Rico on April 20, 2012, 08:44:21 AM
Another story here on this:

http://www.forbes.com/sites/erikkain/2012/04/20/diablo-3-open-beta-gives-fans-a-taste-of-long-awaited-action-rpg-sequel/ (http://www.forbes.com/sites/erikkain/2012/04/20/diablo-3-open-beta-gives-fans-a-taste-of-long-awaited-action-rpg-sequel/)
Title: Re: "DIABLO III"
Post by: Jobydrone on April 20, 2012, 03:50:39 PM
downloading client now...what server are you on Rico?

esit:  n/m I see you don't seem to get to pick a server like in WoW
Title: Re: "DIABLO III"
Post by: Rico on April 23, 2012, 08:30:53 AM
Anyone get in and play much this past weekend?

http://www.forbes.com/sites/insertcoin/2012/04/23/blizzards-diablo-3-stress-test-lives-up-to-its-name/ (http://www.forbes.com/sites/insertcoin/2012/04/23/blizzards-diablo-3-stress-test-lives-up-to-its-name/)
Title: Re: "DIABLO III"
Post by: Jobydrone on April 23, 2012, 09:45:15 AM
I did!  It was tough getting to actually play but I probably spent about 90 minutes with the Monk class and a few more minutes with a Witch Doctor as well.  I found it fun, but very very easy.  I mean, no challenge at all.  I know it was early levels but there was absolutely no chance of dying, so it was kind of boring.  I don't think I completely understood the way abilities worked either.  It seemed like you could only have one ability in each "category" usable at one time, and with the Witch Doctor, I could not figure out how to use a melee weapon or bow when a spell ability was mapped to the left mouse button.  I did report one bug, so felt my contribution to the beta was made.  Other than those things I enjoyed the game and will definitely be buying it next month.
Title: Re: "DIABLO III"
Post by: Rico on April 23, 2012, 02:13:11 PM
The "easy factor" will be mitigated by the choice of difficulty when you play the actually game.  I think the actual game will have three levels of difficulty - maybe 4.
Title: Re: "DIABLO III"
Post by: sheldor on April 29, 2012, 05:32:43 AM
We'll be ordering a few copies - stepson wants the collectors edition.  I have to check my list and check it twice... :)
Title: Re: "DIABLO III"
Post by: Rico on May 14, 2012, 08:48:11 AM
Tomorrow needs to come faster!

http://us.battle.net/d3/en/media/wallpapers/?view#/wallpaper019 (http://us.battle.net/d3/en/media/wallpapers/?view#/wallpaper019)
Title: Re: "DIABLO III"
Post by: sheldor on May 15, 2012, 01:44:42 AM
Tried to get online.   First you get an error code 37 - servers are busy.  Oh, you need to setup a battle code so it will kick you out if don't have one.   After all that, you get past code 37 - wait a few minutes then you get error code 3006 timeout.
Title: Re: "DIABLO III"
Post by: Rico on May 15, 2012, 04:56:36 AM
Go back to bed!  It's always like this at launch. 
Title: Re: "DIABLO III"
Post by: billybob476 on May 15, 2012, 05:37:31 AM
I always feel bad when people take days off work for things like this, launch day and even launch week of any game with an online component tends to be a bit of a wash.
Title: Re: "DIABLO III"
Post by: Rico on May 15, 2012, 08:33:57 AM
Yep - happens every time.  People need to learn.

http://www.guardian.co.uk/technology/gamesblog/2012/may/15/diablo-3-gamers-angry-servers-collapse?newsfeed=true (http://www.guardian.co.uk/technology/gamesblog/2012/may/15/diablo-3-gamers-angry-servers-collapse?newsfeed=true)

NERDS!
Title: Re: "DIABLO III"
Post by: KingIsaacLinksr on May 15, 2012, 09:21:52 AM
This only continues to prove my point about unnecessary DRM for games....

In any case, quite a bit of chatter about the login screen on Twit/FB today lol

King
Title: Re: "DIABLO III"
Post by: sheldor on May 15, 2012, 11:53:06 AM
Quote from: Rico on May 15, 2012, 04:56:36 AM
Go back to bed!  It's always like this at launch. 

Carol has to be at work by 5 so I went to bed at the same time.  No big deal.
Title: Re: "DIABLO III"
Post by: Rico on May 15, 2012, 05:09:18 PM
Game is working well tonight.  Really enjoying it so far!  Made a little Rico wizard.

Title: Re: "DIABLO III"
Post by: Jobydrone on May 15, 2012, 08:09:05 PM
Honestly I think my experience with the beta soured me a bit on jumping into this right away. None of the new characters thrilled me with originality or uniqueness, and I have a huge backlog of great games I still need to finish. I'll probably pick this up eventually but I don't see a Diablo clickfest in my near future for now.  I know I saw only about two percent of the game because I played so many different characters during the beta so there's a lot more to this game than I know about. For those that get into it have fun!!!
Title: Re: "DIABLO III"
Post by: Rico on May 16, 2012, 05:46:30 AM
I've always loved the simplicity of Diablo.  I love a good dungeon crawl - very old school D&D.  Can't wait to be home and play some more tonight!
Title: Re: "DIABLO III"
Post by: billybob476 on May 16, 2012, 05:49:44 AM
I'll defintiely be picking this up, probably not this month, but soon! I love me some Diablo :)
Title: Re: "DIABLO III"
Post by: Jobydrone on May 16, 2012, 06:58:48 AM
Quote from: Rico on May 16, 2012, 05:46:30 AM
I've always loved the simplicity of Diablo.  I love a good dungeon crawl - very old school D&D.  Can't wait to be home and play some more tonight!
Me too!  I was also just a bit turned off by how linear the begining of the game was.  There was exploration but it was extremely point A to point B, and the massive amounts of useless trash loot everywhere was annoying as well...I felt a little like a medieval sanitation engineer heading back to the recycling center every ten minutes to sell all the junk I'd collected.  It seemed to me the game felt very 90's style, and perhaps would have benefitted by some fine tuning or updating for the 21st century of gaming.  A tough thing, I know, considering how rabid the fan base is and how upset they'd be by significant changes.  I will definitely play this, just probably only when I've gotten through the massive amount of games I havent finished yet.
Title: Re: "DIABLO III"
Post by: Jobydrone on May 20, 2012, 07:57:50 AM
Who's playing this besides Rico, I kept imagining I was hearing this "click click click" wherever I went this week.  How far have you gotten past the end of the beta Rico?
Title: Re: "DIABLO III"
Post by: Rico on May 20, 2012, 01:40:09 PM
I'm taking it real slow Joby.  Many have beaten the game already - or are close to beating it.  I'm not even past the beta content yet from what I know (I didn't play a lot of the beta).  I've played maybe 3-4 hrs. so far total - still in Act 1.
Title: Re: "DIABLO III"
Post by: sheldor on May 20, 2012, 03:23:43 PM
I am in Act III - level 28.  Having a lot of trouble with lard man.   I have a barbian under account markinro.  Character name is badass (all one word) :)
Title: Re: "DIABLO III"
Post by: KingIsaacLinksr on May 21, 2012, 05:47:48 PM
Blizzard is getting its teeth kicked in this week. Outrage over the DRM, the constant disconnects, server problems, lagging, errors and etc have many people regretting their $60 purchase for a game that doesn't work.

To add onto the problem, accounts are now getting hacked, even if you use an authenticator. Keep an eye on your account and Blizzard is trying to figure out the problem and will fix your account if hacked.

http://www.rockpapershotgun.com/2012/05/21/shout-at-the-devil-blizzard-acknowledges-diablo-iii-hacks/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+RockPaperShotgun+%28Rock%2C+Paper%2C+Shotgun%29 (http://www.rockpapershotgun.com/2012/05/21/shout-at-the-devil-blizzard-acknowledges-diablo-iii-hacks/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+RockPaperShotgun+%28Rock%2C+Paper%2C+Shotgun%29)

King
Title: Re: "DIABLO III"
Post by: Rico on May 22, 2012, 04:57:41 AM
"Teeth kicked in?  Outrage over DRM??"  I'd say that's a bit harsh - and not accurate.  I'm enjoying the game and haven't had any issues.  Both my sons are playing - no issues.  Friends I know that are playing - no issues.  Only a few kinks on launch day, but I've had no issues since then.  I'm sure some people have had some of the above problems, but I think it's a pretty small number of folks.  And from my experience Blizzard always takes care of you if something does go wrong.  Keep in mind when you see reports like this that there are thousands of other players who are just merrily clicking along killing things and getting loot in this very polished and fun game!  :)
Title: Re: "DIABLO III"
Post by: sheldor on May 22, 2012, 05:06:26 AM
I had issues the first maybe 2 days but its been playing great - even beat Diablo but like shampoo - lather, rinse, repeat.  Started nightmare mode.
Title: Re: "DIABLO III"
Post by: Jobydrone on May 22, 2012, 06:07:08 AM
One benefit of the online nature/DRM requirements of this game is that if you don't like the game for any reason and take the time to write to Blizzard, they will refund your purchace price in full and simply remove your access in your Battle.net account.  Pretty unique and customer friendly policy.
Title: Re: "DIABLO III"
Post by: X on May 22, 2012, 08:32:39 AM
Tim, one report out of millions of satisfied players does not equate anywhere close to teeth kicked in. Also, just for some perspectives. You might have a few people upset about DRM, but I have personally had over a dozen people come into my store for new PCs just to run Diablo smoothly.

If a sixty dollar game can get several people in my store alone to pony up hundreds of dollars to play it, Blizzard is doing something right.

I think that sometimes we have personal feelings about things and they can get blowing out of proportion when there is the slightest hint of validation of them. Again, one report out of millions does not make a true story.

http://www.extremetech.com/gaming/129688-why-diablo-3s-always-online-drm-is-a-good-thing (http://www.extremetech.com/gaming/129688-why-diablo-3s-always-online-drm-is-a-good-thing)

I for one love DRM. If I have to pay for a game, so should everyone else.

Also, chances are that if you can't get your computer online to do the DRM either:

1) You don't do the internet, but knowing that, you shouldn't have bought the game and hoped they changed the rules for you.
2) The internet crashed, which means that something is either wrong with the world itself or a major communication hub in your home. Shouldn't you be trying to figure that out instead of playing a game?
3) Lastly, you can opt not to play it at all since you really don't agree to the terms of service that they offered. Don't click yes that you agree and then move on the something else.
Title: Re: "DIABLO III"
Post by: billybob476 on May 22, 2012, 08:40:23 AM
I was listening to a podcast earlier today where they were discussing Diablo III. One of the hosts brought up a great point. He said Diablo 3 is not a single player game, it's a multiplayer game you can play by yourself. That's why you always need to be online.

I could care less about Blizzard's DRM. I have never had issues with it, it has never stopped me from playing. I ordered by copy of D3 today.
Title: Re: "DIABLO III"
Post by: X on May 22, 2012, 08:42:12 AM
Quote from: billybob476 on May 22, 2012, 08:40:23 AM
I was listening to a podcast earlier today where they were discussing Diablo III. One of the hosts brought up a great point. He said Diablo 3 is not a single player game, it's a multiplayer game you can play by yourself. That's why you always need to be online.

I could care less about Blizzard's DRM. I have never had issues with it, it has never stopped me from playing. I ordered by copy of D3 today.
This is so true. The best fun is with your friends.
Title: Re: "DIABLO III"
Post by: KingIsaacLinksr on May 22, 2012, 09:11:45 AM
Stuff
@Joby: that's great to hear they'll refund, I wish that was standard business practice for all companies.

@Rico, it is because so many people are trying and accessing the game that there are server issues.

@X
I get my sources from all over the world X, not just from a few reports. Otherwise I wouldn't be here talking about it. Also, DRM doesn't stop pirates. It never has and never will, so we need to quit punishing the paying consumers for what pirates do.

If Diablo 3 isn't a single player game, then drop the single player, make it World of Diablo, the MMORPG game and I will leave this alone. That's all it takes for me to drop this subject. As it is, the DRM is a bad experience from what I've gathered with serious lag issues, constant errors, servers that crash you out and you lose progress.

I'll talk about X's article. Ok, goody, my characters are saved on the cloud. Why is it then that if I lose Internet connection for even one second, I lose a substantial amount of progress in-game? That isn't much of a benefit to me and suggests that's it's not a very good cloud service. As far as security goes, that is a blizzard issue, and as we just saw, the game was hacked into despite the DRM. So that argument is effectively null and void. And don't get me started on the in-game-auction-house. I'm currently on an anti-free-premium rampage these days.

None of anything the article or you guys states stops this game from being a single player offline experience. None of this. If Blizzard wanted Diablo 3 to be an MMO, they should have just gone ahead and done so. Heck, the game is pretty much already an MMO, which is in stark contrast to its predecessor. I think really, the only thing that doesn't make Diablo 3 a true MMO is the single player part, which is pretty much broken at this point. The only legitimate reason this game has always-online DRM is because they want single player games to have access to the auction house. See above why I don't want to talk about it.

Also keep in mind that I am strictly talking about the tech issues this game is having and nothing about the actual gameplay or how good/bad the game is. If the game is fun, great. Problem is, people can't access the game due to poor decisions made by Blizzard, especially when Blizz could have avoided all of this by not including the SP campaign in the DRM.

King
Title: Re: "DIABLO III"
Post by: X on May 22, 2012, 09:20:02 AM
Sure there is something that stops it from being single player offline and we did mention it. Blizzard.

They made the game they wanted and I'm not seeing any problems with their choice. Also, if your computer is constantly getting disconnected from the internet ... you have more problems than just trying to play a game.

Blizzard didn't make a poor decision. The poor decision is on the part of any consumer that attempts to run the game on something that doesn't fit the criteria.

Your first thought is to blame Blizzard, but why not just blame the people that bought the game knowing full well that they might not meet the specs or that they would have to agree to the EULA?

Tech wise, they delivered exactly what they said. Just because some people don't agree with their decisions doesn't make them wrong for their choices.

All of this kicking in of teeth could REALLY be avoided by people simply not buying a game if they don't agree to how the designers want to design the game.
Title: Re: "DIABLO III"
Post by: KingIsaacLinksr on May 22, 2012, 09:40:03 AM
What about those that accepted the terms of service with a good Internet and still run into the same problems everyone else runs into? Then he/she shouldn't complain?

And idk how many times people get disconnected, but that doesn't matter does it. If your disconnected and you lose progress, that is a poor game design.

Yes, I am going to blame Blizzard because all of these are problems with Blizzard's service, not the player's ISP. Server errors and lag is caused by the server, not the Internet connection.

King
Title: Re: "DIABLO III"
Post by: X on May 22, 2012, 09:48:37 AM
Quote from: KingIsaacLinksr on May 22, 2012, 09:40:03 AM
Yes, I am going to blame Blizzard because all of these are problems with Blizzard's service, not the player's ISP. Server errors and lag is caused by the server, not the Internet connection.

King
And you would be wrong. Lag is caused by the speed of communication between two devices. The server and the host computer. Just as errors can be caused by the host computer as well as the server. The ISP also plays a HUGE factor in lag.

Which is pretty funny coming from you because of the countless amount of times you have had issue with your ISP and posted about it. Now you have decided that ISPs have nothing to do with the issue because that's necessary to maintain your view on blaming Blizzard.

So, are ISPs an issue like you have stated in the past or do they get a pass on the blame because of your personal dislike of Blizzard's position?

You can't have both. And if the ISP has no blame, then you owe several companies a letter of apology for accusing them of poor service in the past.
Title: Re: "DIABLO III"
Post by: KingIsaacLinksr on May 22, 2012, 10:04:43 AM
No, I'm not discounting ISP's from the equation, but if the problems are widespread as they are, then it suggests a problem with the server, not the connection. Unless you want to state that all ISPs are bad, then DRM is still a bad idea because no one's Internet connection can handle it and as such, we are not ready for services such as this.

And speaking from a personal perspective, if I didn't have such an anti-DRM stance based on my ethics, I still wouldn't buy always-online games just based off the ISP's and the experience I have with them. Which as you've said, is a poor experience.

What kills me about D3's DRM is that in a certain number of years, no one will be able to play it because the server will be shut down. True, we don't know when, but it will happen. It's invevitable if history is any indication. And that's the worst part about this, considering that D2 is still being played 10+ years after it was made and likely will continue to be played for decades to come. D3's lifespan will be considerably shorter compared to D2.

King
Title: Re: "DIABLO III"
Post by: Jobydrone on May 22, 2012, 10:18:47 AM
You'd better find a new hobby Tim.  Always-online connectivity is the only way PC games are going to be able to avoid being pirated and I predict within five to ten years all PC games wil require it.  Piracy (private servers) in WoW and other MMOs is miniscule compared to most single player PC games and companies will turn to what works to prevent people from stealing their games.
Title: Re: "DIABLO III"
Post by: KingIsaacLinksr on May 22, 2012, 10:27:39 AM
Quote from: Jobydrone on May 22, 2012, 10:18:47 AM
You'd better find a new hobby Tim.  Always-online connectivity is the only way PC games are going to be able to avoid being pirated and I predict within five to ten years all PC games wil require it.  Piracy (private servers) in WoW and other MMOs is miniscule compared to most single player PC games and companies will turn to what works to prevent people from stealing their games.

The AAA publishers may do this yes. If they all decide to just make MMOs, but as I understand it, MMOs are very expensive and not everyone wants to play an MMO. Thats why we have games like Call of Duty, Skyrim, Minecraft and Starcraft 2. The indie developers? Not a chance. Too expensive for the average indie developers to run DRM schemes like this. So no, I don't need to change my hobby. I'll just shift where my money goes.

King
Title: Re: "DIABLO III"
Post by: X on May 22, 2012, 10:32:20 AM
Tim, I don't see a widespread problem. Fractions of a percentage of users does not equal a wide spread problem. Over a million copies were sold easily. If 10,000 people have a problem with the game, that's less than 1% and not at all widespead.

At this time, I haven't seen anywhere close to 10,000 people having issues with the game. And if the forecast proves true and they hit 11.5 million copies, you would need 115,000 people having problem to have just 1% of the total.

Something can't be wide spread if it's hardly a fraction of a percentage.
Title: Re: "DIABLO III"
Post by: Jobydrone on May 22, 2012, 10:36:29 AM
Your buddies at Ubisoft have suffered no ill effects from their always-online DRM, despite your best attempts at bringing them down single-handedly ;)  Steam is the most popular gaming service on PC/Mac by far, and the vast majority of their games can't be played offline.  Indie games are a niche market...they appeal to basically nobody except games journalists and a very small percentage of enthusiasts.  The very few success stories in the indie games market are akin to someone winning $100,000,000 in the lottery...it's not going to happen very often, and they're simply not a statistically significant portion of the gaming pie to even warrant consideration in this discussion.  I'll stand by my statement that if you continue to refuse to play games with always-online DRM, at some point in the very near future you're going to have very little left to play.
Title: Re: "DIABLO III"
Post by: billybob476 on May 22, 2012, 10:38:37 AM
And server issues on a launch with the magnitude of D3 are to be expected, Blizzard or not. The game was designed to be played with friends. It's an online multiplayer game. Not all online games are MMOs.
Title: Re: "DIABLO III"
Post by: KingIsaacLinksr on May 22, 2012, 10:47:52 AM
Quote from: Jobydrone on May 22, 2012, 10:36:29 AM
Your buddies at Ubisoft have suffered no ill effects from their always-online DRM, despite your best attempts and bringing them down single-handedly ;)  Steam is the most popular gaming service on PC/Mac by far, and the vast majority of their games can't be played offline.  Indie games are a niche market...they appeal to basically nobody except games journalists and a very small percentage of enthusiasts.  The very few success stories in the indie games market are akin to someone winning $100,000,000 in the lottery...it's not going to happen very often, and they're simply not a statistically significant portion of the gaming pie to even warrant consideration in this discussion.  I'll stand by my statement that if you continue to refuse to play games with always-online DRM, at some point in the very near future you're going to have very little left to play.

Ubisoft backed down, there is only an online-check on start up in games and even that's being debated right now.

As for the comment about Indie, funny, Minecraft was Indie, now it's a runaway success (and no longer an indie company). That sure was a niche product that no one wants. Yes, not all indies are runaway successes, even AAA doesnt make a lot of successful games either, but I'd say there are plenty that are making enough to live off of, otherwise there wouldn't be so many developers working indie. People want this stuff. Maybe it's not in the billions that Call of Duty can bring in, but it's enough to create some really good and unique games that don't have DRM attached.

As far as Steam is concerned, I can't comment on all games, but for me, it's a one-time check for online connection and that's it. Which is only tolerable for me because Steam provides a lot of value for its light amount of DRM.

King
Title: Re: "DIABLO III"
Post by: X on May 22, 2012, 02:02:13 PM
Quote from: KingIsaacLinksr on May 22, 2012, 10:47:52 AM
Quote from: Jobydrone on May 22, 2012, 10:36:29 AM
Your buddies at Ubisoft have suffered no ill effects from their always-online DRM, despite your best attempts and bringing them down single-handedly ;)  Steam is the most popular gaming service on PC/Mac by far, and the vast majority of their games can't be played offline.  Indie games are a niche market...they appeal to basically nobody except games journalists and a very small percentage of enthusiasts.  The very few success stories in the indie games market are akin to someone winning $100,000,000 in the lottery...it's not going to happen very often, and they're simply not a statistically significant portion of the gaming pie to even warrant consideration in this discussion.  I'll stand by my statement that if you continue to refuse to play games with always-online DRM, at some point in the very near future you're going to have very little left to play.

Ubisoft backed down, there is only an online-check on start up in games and even that's being debated right now.

As for the comment about Indie, funny, Minecraft was Indie, now it's a runaway success (and no longer an indie company). That sure was a niche product that no one wants. Yes, not all indies are runaway successes, even AAA doesnt make a lot of successful games either, but I'd say there are plenty that are making enough to live off of, otherwise there wouldn't be so many developers working indie. People want this stuff. Maybe it's not in the billions that Call of Duty can bring in, but it's enough to create some really good and unique games that don't have DRM attached.

As far as Steam is concerned, I can't comment on all games, but for me, it's a one-time check for online connection and that's it. Which is only tolerable for me because Steam provides a lot of value for its light amount of DRM.

King
You realize that you just confirmed what he said, sarcasm or not. Minecraft is one of the few indie success stories ... and what happened when they succeeded?

Also, let's be real. Indie games aren't DRM free because they are nice cool people. They are DRM free because DRM costs to code it into a game or to validate it. If there was a free DRM system, you can bet that they'd use it.
Title: Re: "DIABLO III"
Post by: KingIsaacLinksr on May 22, 2012, 05:19:52 PM
Quote from: X on May 22, 2012, 02:02:13 PM
Quote from: KingIsaacLinksr on May 22, 2012, 10:47:52 AM
Quote from: Jobydrone on May 22, 2012, 10:36:29 AM
Your buddies at Ubisoft have suffered no ill effects from their always-online DRM, despite your best attempts and bringing them down single-handedly ;)  Steam is the most popular gaming service on PC/Mac by far, and the vast majority of their games can't be played offline.  Indie games are a niche market...they appeal to basically nobody except games journalists and a very small percentage of enthusiasts.  The very few success stories in the indie games market are akin to someone winning $100,000,000 in the lottery...it's not going to happen very often, and they're simply not a statistically significant portion of the gaming pie to even warrant consideration in this discussion.  I'll stand by my statement that if you continue to refuse to play games with always-online DRM, at some point in the very near future you're going to have very little left to play.

Ubisoft backed down, there is only an online-check on start up in games and even that's being debated right now.

As for the comment about Indie, funny, Minecraft was Indie, now it's a runaway success (and no longer an indie company). That sure was a niche product that no one wants. Yes, not all indies are runaway successes, even AAA doesnt make a lot of successful games either, but I'd say there are plenty that are making enough to live off of, otherwise there wouldn't be so many developers working indie. People want this stuff. Maybe it's not in the billions that Call of Duty can bring in, but it's enough to create some really good and unique games that don't have DRM attached.

As far as Steam is concerned, I can't comment on all games, but for me, it's a one-time check for online connection and that's it. Which is only tolerable for me because Steam provides a lot of value for its light amount of DRM.

King
You realize that you just confirmed what he said, sarcasm or not. Minecraft is one of the few indie success stories ... and what happened when they succeeded?

Also, let's be real. Indie games aren't DRM free because they are nice cool people. They are DRM free because DRM costs to code it into a game or to validate it. If there was a free DRM system, you can bet that they'd use it.

Minecraft went on to produce a bunch of ports to Minecraft, I'm not aware of any addition of DRM to their games. In fact, Notch is well known for saying that people can pirate his game and buy it later if they don't have the cash right now. Sure sounds like someone who wants to use DRM for his games. And what's his excuse for not adding DRM to his games? He has the money after all.

But basically your telling me that many indie devs are a bunch of liars when they say things like this:

QuoteWe want to make it easy on our customers, and we've never really felt like DRM works, anyway. If you like our games, please buy them so that we can make more, but we're not about to start treating our real customers like thieves just to thwart the inevitable pirates.
Quote from CEO of Arcen Games, indie PC developers

This is the general opinion when you ask Indie Devs about the lack of DRM in their games. Idk about you, but I guess I appreciate the fact that they aren't willing to treat their customers like a bunch of thieves. I also don't understand why any of you are defending DRM when it only hurts yourself. DRM is not a necessary evil. Piracy is a straw man argument used so that companies can gain further and further control over their products. You know what this always-online DRM also hurts?  The modding community, they can't touch games with this DRM. The modding community that is known for extending the life of games and increasing their value over the long run. The community that also created entire new genres of gaming.

But no, EWBIL piwates will steal the game so that means we have to lock everything down to the point that we are entirely dependent on a single server that can fail/go offline at anytime. You know all those old games that Billybob reviews on his new podcast? He would be completely unable to play them now if they were still attached to DRM. Man I fear for our future. 

Indie devs and games are increasing by the day. This is an undeniable fact so clearly, there are enough people interested in what they are crafting. Sure, they don't get to the level of popularity Minecraft or Call of Duty, but so many games never reach that level, even for AAA devs. And thank goodness they are growing because it means I'll have plenty of non-DRM content I can enjoy that I purchased.

King
Title: Re: "DIABLO III"
Post by: X on May 22, 2012, 09:24:55 PM
How is DRM treating you like a thief? Do locks on doors also make you feel like a thief? DRM is just another lock on a door. Sure someone that wants to break in will, but it will keep Joe Normal from crossing the line. Locks are pretty good at doing one thing very well. Locks keep honest people honest.
Title: Re: "DIABLO III"
Post by: Jobydrone on May 22, 2012, 10:17:44 PM
Indie games have been and will continue to parallel exactly what indie filmmakers have shown us in the past ten or fifteen years. Once in a great while a brilliant creation will rise to the top of a vast and huge pile of garbage. The creator(s) will make their bank and then coast on their successes or go to work for one of the huge conglomerates. Perhaps there may be one or two Johnathan Blows or Phil Fish's every once in a while who maintain their integrity and stay independent in the face of massive successes, but that will be rare.  To think that a tide of independent game creators is sometime somehow going to overwhelm the Actiblizzards and EAs of the future is just naive. Don't get me wrong, I love that there's a vast market for all kinds of games right now, though, and hope it continues that way.  But people are people, and just like in Hollywood, the kinds of experiences that a 200,000,000 dollar budget can produce are going to continue to appeal to the majority of consumers

I agree with you that DRM is not a "necessary evil" because I don't see anything evil about it at all. At its best it accomplishes exactly what it is supposed to do, which is to make games harder to steal.  At worst it might mean if I want to play Diablo 3 in 30 years I might have to buy it again from GOG or something...not that big of a deal.
Title: Re: "DIABLO III"
Post by: KingIsaacLinksr on May 22, 2012, 10:27:49 PM
Quote from: X on May 22, 2012, 09:24:55 PM
How is DRM treating you like a thief? Do locks on doors also make you feel like a thief? DRM is just another lock on a door. Sure someone that wants to break in will, but it will keep Joe Normal from crossing the line. Locks are pretty good at doing one thing very well. Locks keep honest people honest.

Your analogy doesn't work in this case. A ball-and-chain on your leg is a more apt description for DRM. While legitimate paying customers get a lesser experience because they wear that ball-and-chain, the true thieves have already unlocked the shackles of DRM and are enjoying the game/product fully. Hence why DRM feels like your being treated like a thief. Which, so far, that is all DRM is really good at, punishing the customer for buying your product.

For example:
Consumers: Buy Assassin's Creed 2? Have fun with the server crashing and lag and all sorts of problems.
Pirates: Cracked AC2 and don't have to deal with any server problem whatsoever and enjoy the game to its fullest.
(This no longer applies to the latest patch of AC2 I should add, but it did once).

Hence the ball-and-chain. The honest people will buy the game honestly. The people who won't buy the game, won't buy the game. Even if you completely removed Piracy from the world, they still won't buy it. So why should we, the legitimate paying customers, pay for the pirates' crimes? We shouldn't, and that is why DRM will never work for what it is intended for.

@Joby, if DRM actually made games harder to steal, but they don't. Pirates crack the code in less than a day. And will the game be on GOG.com in the future...well, that's hard to say but I'm not feeling very confident about that considering how much of this game is tied into the server.

I am not saying that the Indie market is going to overwhelm the AAA market. I am saying that the indie-market is here to stay for the foreseeable future. Although I have to say that there is a pretty big difference between Indie Filmmakers and Indie Videogame developers. Indie developers can get access to AAA engines such as Epic and Source a lot easier and cheaper than Filmmakers can make a huge budget film.

King
Title: Re: "DIABLO III"
Post by: Rico on May 24, 2012, 08:35:19 AM
Back to some actual discussion of the game itself, looks like Blizzard will be making some tweaks and changes for some class balancing and other issues.

Blizzard has updated the list of Diablo 3 hotfixes to address various gameplay and service issues affecting the game.
Unlike a new patch, hotfixes are updates made on Blizzard's end without requiring players to download a new patch.  As a result, some of the hotfixes will go live the moment they are implemented, while others may require the realm to be restarted before going into effect.  Check out the list of changes coming to Diablo 3 below, but beware of spoilers if you ahve not yet completed the game on Normal.
General
Players will now receive an error message when attempting to remove a gem from an item with no sockets
Players will now properly have their casting interrupted when attacked while performing resurrect on a fallen group member
Resolved over 30 game and service crashes affecting players
Classes
Demon Hunter
Active Skills
Smoke Screen
Duration reduced from 2 seconds to 1 second (tooltip will still show 2 seconds)
Skill Rune - Lingering Fog
Now increases the duration of Smoke Screen to 1.5 (tooltip will still show 3 seconds)
Monk
Active Skills
Fists of Thunder
Skill Rune - Quickening
Fixed an issue that was causing spirit regeneration to incorrectly trigger off critical hits from other sources, such as Sweeping Wind
Mantra of Healing
Mantra of Healing will now correctly provide only two times the base healing effect for the first 3 seconds after activation, down from four times the base healing effect (tooltip will still show the old value)
Skill Rune - Boon of Protection
A maximum absorption amount has been set to 1000 Life. This skill will be redesigned in an upcoming patch
Wizard
Active Skills
Arcane Torrent
Skill Rune - Cascade
Fixed an issue that was causing Arcane Torrent to fire 3 new missiles per kill instead of only 1 new missile per kill
Number of new missiles generated from this rune will now cap at 10 missiles
Energy Armor
Skill Rune - Force Armor
Amount of damage absorbed from a single attack will now cap at 100% of a player's maximum Life
Items
The rare chest in the Town Cellar in Alcarnus will now only spawn 50% of the time, down from 100%
Players can no longer dual-wield two-handed weapons
Speaking on the Diablo 3 blog, community manager Micah Whipple (aka Bashiok) went into a little more depth about the incoming changes to the Monk class. Whipple explained why Blizzard is in the process of removing the on-use benefits of the Mantra of Healing rune, Boon of Protection.
"We recommend discontinuing its use until the rune is replaced with a new rune and mechanic in a future patch," Whipple suggested.
"The Boon of Protection rune was approximately ten times over its budget on the benefits it provided, and it was quite simply a mistake on our part to let the rune ship as it was," he further explained. "We don't intend to take these quick and drastic measures often, but considering the severity of the issue, we felt it important to correct it swiftly."

Currently, I play a level 53 Demon Hunter so the changes to Monk don't really effect me, but for you Monks out there, is the nerf warranted?


http://www.gamezone.com/products/diablo-iii/news/blizzard-details-diablo-3-hotfixes-incoming-nerf-to-monks (http://www.gamezone.com/products/diablo-iii/news/blizzard-details-diablo-3-hotfixes-incoming-nerf-to-monks)

Blizzards direct update listing:
http://us.battle.net/d3/en/blog/5825330/Diablo_III_Hotfixes_-_May_Updated_52312-5_23_2012#blog (http://us.battle.net/d3/en/blog/5825330/Diablo_III_Hotfixes_-_May_Updated_52312-5_23_2012#blog)
Title: Re: "DIABLO III"
Post by: billybob476 on May 24, 2012, 08:39:02 AM
I picked up the game yesterday. Haven't had a chance to log in yet but I'm itching to do it! Anyone have any class recommendations?
Title: Re: "DIABLO III"
Post by: Rico on May 24, 2012, 08:47:37 AM
Depends of course on what you like to play and your preferred play style.  I tend to go for casters and I'm liking the Mage.  One of my sons and others I know are really enjoying the Witch Doctor.
Title: Re: "DIABLO III"
Post by: billybob476 on May 24, 2012, 08:49:31 AM
Yeah I usually end up with ranged toons. Perhaps the Demon Hunter or the Wizard would be for me.
Title: Re: "DIABLO III"
Post by: Jobydrone on May 24, 2012, 12:27:14 PM
I liked the Monk in the beta, he had a cool ability where when you clicked on a mob anywhere on the screen you'd instantly teleport right up into melee range.  Pretty fun.
Title: Re: "DIABLO III"
Post by: KingIsaacLinksr on May 25, 2012, 12:54:01 PM
An update(s) is coming to Diablo 3 soon. Seems most are server side.

http://us.battle.net/d3/en/forum/topic/5149181449 (http://us.battle.net/d3/en/forum/topic/5149181449)

King
Title: Re: "DIABLO III"
Post by: sheldor on May 25, 2012, 03:38:38 PM
42 on nightmare - getting harder
Title: Re: "DIABLO III"
Post by: X on May 25, 2012, 05:47:02 PM
Quote from: KingIsaacLinksr on May 25, 2012, 12:54:01 PM
An update(s) is coming to Diablo 3 soon. Seems most are server side.

http://us.battle.net/d3/en/forum/topic/5149181449 (http://us.battle.net/d3/en/forum/topic/5149181449)

King
I think Rico posted the same thing a page back.
Title: Re: "DIABLO III"
Post by: KingIsaacLinksr on May 25, 2012, 06:01:41 PM
Quote from: X on May 25, 2012, 05:47:02 PM
Quote from: KingIsaacLinksr on May 25, 2012, 12:54:01 PM
An update(s) is coming to Diablo 3 soon. Seems most are server side.

http://us.battle.net/d3/en/forum/topic/5149181449 (http://us.battle.net/d3/en/forum/topic/5149181449)

King
I think Rico posted the same thing a page back.

And you would be right, -1 for reading comprehension goes to King.

So here's some news to make up: Diablo 3 is setting new records for Acti/Blizzard in sales: http://www.ingame.msnbc.msn.com/technology/ingame/diablo-3-sales-set-record-despite-launch-issues-790219 (http://www.ingame.msnbc.msn.com/technology/ingame/diablo-3-sales-set-record-despite-launch-issues-790219)

King
Title: Re: "DIABLO III"
Post by: sheldor on May 27, 2012, 12:39:04 PM
Good gosh - last act of nightmare.  GEESH!!
Title: Re: "DIABLO III"
Post by: Rico on May 29, 2012, 08:47:36 AM
Nice overall review of the game here:

http://www.washingtonpost.com/business/technology/diablo-3-review---angels-and-demons/2012/05/25/gJQA4oQzpU_story.html (http://www.washingtonpost.com/business/technology/diablo-3-review---angels-and-demons/2012/05/25/gJQA4oQzpU_story.html)
Title: Re: "DIABLO III"
Post by: Jobydrone on May 31, 2012, 09:23:40 PM
Well I broke down after reading all the glowing recommendations and seeing all the "perfect" scores from reviewers everywhere...played for three or four hours tonight and got my Mage Callista to level 9. Just beat the skeleton king, fun battle!  This game is going to cause problems I think, I'm already addicted.  So many games going to get neglected now...just got the Witcher 2 a few weeks ago but that's going on the "to be played later" pile for now.

I'm not sure how to add friends but I think my name is Jobyzone for battle.net. Can someone try to find me so I can chat with someone while I play?
Title: Re: "DIABLO III"
Post by: billybob476 on June 01, 2012, 03:29:37 AM
You have to go into your battle.net account and create a battletag which usually consists of a name and a number. Mine is billybob#1940
Title: Re: "DIABLO III"
Post by: Jobydrone on June 01, 2012, 04:04:35 AM
Got it, friend request sent Joe, thanks.  I am Jobyzone#1308.  Feel free to msg me or friend me everyone!
Title: Re: "DIABLO III"
Post by: sheldor on June 02, 2012, 11:48:25 AM
This is my level 56 barbarian.  Just started Hell - Act 2.   Definitely getting a LOT harder
Title: Re: "DIABLO III"
Post by: Jobydrone on June 02, 2012, 08:56:07 PM
Looks like your primary weapon is a wand.
Title: Re: "DIABLO III"
Post by: Jobydrone on June 09, 2012, 08:38:17 PM
Just beat the game on "normal" difficulty with my Wizard.  Whew the last fight was super hard!  Can't imagine doing it solo on the harder difficulty levels, but planning on trying.  Still havent done any co-op, but if anyone here wants to give it a try let me know!  I would be interested in playing through on Nightmare with a buddy or starting over on normal with a new character, either/or!
Title: Re: "DIABLO III"
Post by: Rico on June 10, 2012, 06:23:53 AM
I just finally killed the Skeleton King.  At this pace I should finish "normal" mode in about a year!  LOL!
Title: Re: "DIABLO III"
Post by: sheldor on June 10, 2012, 06:30:18 AM
I just started inferno - killed in just a few minutes.  GEESH!
Title: Re: "DIABLO III"
Post by: sheldor on June 12, 2012, 04:55:59 PM
The real money auction house started today.   People are selling stuff hundreds.  I think this will deter new players because the good stuff will cost real money.  Hope blizzard will step in a put some limits on this.
Title: Re: "DIABLO III"
Post by: Rico on June 12, 2012, 06:56:11 PM
If people are silly enough to buy "virtual" items that cost a lot of money, I say let them.
Title: Re: "DIABLO III"
Post by: sheldor on June 12, 2012, 08:04:42 PM
The problem is that items will not be available for game gold.
Title: Re: "DIABLO III"
Post by: KingIsaacLinksr on June 12, 2012, 10:49:34 PM
Quote from: sheldor on June 12, 2012, 08:04:42 PM
The problem is that items will not be available for game gold.

Kind of the point of the auction house....to extract as much $$$$ as they can out of their customers. This is why I run away from things such as this. And Blizzard has no reason whatsoever to put controls on prices. Supply & Demand will put prices at their "correct" levels eventually, see the same thing in Eve Online a lot.

King
Title: Re: "DIABLO III"
Post by: Jobydrone on June 13, 2012, 06:44:49 AM
As soon as I can't get what I need to progress by killing rare mobs in game, I'll either quit playing or roll a different class and start over.  I just finished Act 1 on Nighmare and my gear is totally fine.  I imagine I might need to get stuff from the auction house (unless I'm very lucky with drops) by the time I start Inferno, but by that point I'll probably be done with my current character.  I'd honestly rather take a match to my money and watch it burn than use it to buy an item in a game. 
Title: Re: "DIABLO III"
Post by: sheldor on June 13, 2012, 07:27:34 PM
Quote from: KingIsaacLinksr on June 12, 2012, 10:49:34 PM
Quote from: sheldor on June 12, 2012, 08:04:42 PM
The problem is that items will not be available for game gold.

Kind of the point of the auction house....to extract as much $$$$ as they can out of their customers. This is why I run away from things such as this. And Blizzard has no reason whatsoever to put controls on prices. Supply & Demand will put prices at their "correct" levels eventually, see the same thing in Eve Online a lot.

King

Do they still charge a fee - just real money - for listing?  That should help because as you start losing REAL money, I would think the selling would diminish.
Title: Re: "DIABLO III"
Post by: KingIsaacLinksr on June 13, 2012, 07:36:53 PM
Quote from: sheldor on June 13, 2012, 07:27:34 PM
Quote from: KingIsaacLinksr on June 12, 2012, 10:49:34 PM
Quote from: sheldor on June 12, 2012, 08:04:42 PM
The problem is that items will not be available for game gold.

Kind of the point of the auction house....to extract as much $$$$ as they can out of their customers. This is why I run away from things such as this. And Blizzard has no reason whatsoever to put controls on prices. Supply & Demand will put prices at their "correct" levels eventually, see the same thing in Eve Online a lot.

King

Do they still charge a fee - just real money - for listing?  That should help because as you start losing REAL money, I would think the selling would diminish.

Dipped if I know. I would assume there would be a fee (same as Eve Online, same as World of Warcraft and other Auction Houses) to keep it from getting too insane. Only makes sense as you said.

King
Title: Re: "DIABLO III"
Post by: X on June 13, 2012, 07:40:26 PM
Quote from: KingIsaacLinksr on June 13, 2012, 07:36:53 PM
Quote from: sheldor on June 13, 2012, 07:27:34 PM
Quote from: KingIsaacLinksr on June 12, 2012, 10:49:34 PM
Quote from: sheldor on June 12, 2012, 08:04:42 PM
The problem is that items will not be available for game gold.
Kind of the point of the auction house....to extract as much $$$$ as they can out of their customers. This is why I run away from things such as this. And Blizzard has no reason whatsoever to put controls on prices. Supply & Demand will put prices at their "correct" levels eventually, see the same thing in Eve Online a lot.

King

Do they still charge a fee - just real money - for listing?  That should help because as you start losing REAL money, I would think the selling would diminish.

Dipped if I know. I would assume there would be a fee (same as Eve Online, same as World of Warcraft and other Auction Houses) to keep it from getting too insane. Only makes sense as you said.

King
From what I remember, Blizzard gets a percentage of the sale price. Which I think is a great idea.
Title: Re: "DIABLO III"
Post by: KingIsaacLinksr on June 13, 2012, 08:00:37 PM
I've been fairly harsh on Diablo 3, but I suppose if there is one potential upside to the DRM and such, its that the game will likely see a lot of support for the near future, which you don't see too often from AAA developed games. (Usually just a publish and done deal). I'll be interested to see if Blizzard adds additional content as time passes...its possible anyway.

King
Title: Re: "DIABLO III"
Post by: Jobydrone on June 14, 2012, 06:20:58 AM
While they haven't announced anything I would be flabbergasted if there weren't expansions coming within the next year or two.  The PvP update will be happening sometime soon I guess, although that doesn't interest me personally.  The main issue is that there's no subscription fees so no real motivation for Actiblizzard to keep things fresh by releasing free updates with new content the way they have to with WoW.  They've got my money and won't be getting more until the first xpac comes out, which will likely contain a couple new acts and maybe a couple new character classes if they follow the Diablo 2 model.  My guess would be Paladin, Priest, and/or Druid type which aren't represented right now.  Personally I'd like to see some kind of Shapechanger like the WoW Worgen or possibly some kind of non-humanoid character type.
Title: Re: "DIABLO III"
Post by: KingIsaacLinksr on June 14, 2012, 08:50:04 AM
The auction house might encourage it. But we'll see....it's too early to tell. And I was referring to the possibility of free content. Though I guess that might be unlikely, it'll probably be expansions as that's more blizzard's style.

King
Title: Re: "DIABLO III"
Post by: Jobydrone on June 14, 2012, 10:22:44 AM
That's true, they are taking a dollar from each successful sale and then 15% of every transaction that goes from the "Blizzard" account to the "Paypal" account, so if the real money AH is a success it will mean a nice chunk of change, hence they'll want to keep as many players as possible hooked to up the percentage of people who make real money transactions.
Title: Re: "DIABLO III"
Post by: sheldor on June 17, 2012, 07:45:35 AM
Well, i'm trying to sell some rare items for real money - a few bucks.  There is a $1 fee for each item.   See how it goes.  If they sell, I can use those funds to buy items.
Title: Re: "DIABLO III"
Post by: Rico on June 17, 2012, 08:00:59 AM
Quote from: sheldor on June 17, 2012, 07:45:35 AM
Well, i'm trying to sell some rare items for real money - a few bucks.  There is a $1 fee for each item.   See how it goes.  If they sell, I can use those funds to buy items.

Let us know how it works out.
Title: Re: "DIABLO III"
Post by: Jobydrone on June 19, 2012, 07:52:00 AM
Does the dollar fee apply for listing or only when it sells?
Title: Re: "DIABLO III"
Post by: KingIsaacLinksr on July 04, 2012, 11:30:05 AM
Looks like Blizzard just admitted the end-game is a failure today. This game is just not working out for Blizzard...

http://www.escapistmagazine.com/news/view/118274-Blizzard-Admits-Diablo-III-End-Game-Failure?utm_source=googleplusone&utm_medium=share&utm_campaign=all (http://www.escapistmagazine.com/news/view/118274-Blizzard-Admits-Diablo-III-End-Game-Failure?utm_source=googleplusone&utm_medium=share&utm_campaign=all)

King
Title: Re: "DIABLO III"
Post by: Rico on August 21, 2012, 08:35:35 AM
Big, mega-patch in progress today.  Adding a ton to the game...

http://arstechnica.com/gaming/2012/08/blizzard-to-extend-diablo-iii-endgame-with-100-new-character-levels/ (http://arstechnica.com/gaming/2012/08/blizzard-to-extend-diablo-iii-endgame-with-100-new-character-levels/)

UPDATE (8/21/12): When Blizzard said yesterday that 1.0.4 patch launch details would be coming "In the days ahead," it apparently meant "tomorrow." North American game servers are currently down as Blizzard deploys the patch, which is expected to be available to players around 1pm Pacific time (European and Asian servers will get the update tomorrow). While you wait for the game to come back, you can pore over the detailed patch notes and various class-based changes that will be part of the massive update.

ORIGINAL STORY

Even the most devoted Diablo III fanatic will probably have a hard time arguing that the game is as compelling once you've reached the level 60 cap and are stuck looking for increasingly rare legendary gear just to get your stat advancement fix. Those late game junkies won't have to suffer through withdrawal much longer, though, as Blizzard has announced a new Paragon system that adds 100 more levels of potential character advancement on top of the current cap.

With the release of the upcoming 1.0.4 patch, level 60 characters in Diablo III will start earning experience towards a new set of "Paragon levels" with each monster they kill. Besides upgrading characters stats like standard levels, each Paragon level will also increase your character's ability to find gold and magical items by three percent. That should help prevent what Blizzard calls the "demoralizing" problem of playing for hours without finding any good items, and prevent players from having to resort to tactics like "Magic Find gear swapping" just to find the best loot. Paragon levelers will also get "a distinctive increasingly impressive border" around their character portrait for every ten levels they earn.

The Paragon system should extend the game significantly for Diablo III completionists; Blizzard says reaching the top levels "approximates the long-term time investment required to get a level 99 character in Diablo II." It's definitely in Blizzard's best interest to give its most devoted players some new goals to shoot for, since that's the only way its going to keep making money through the continuing revenue stream of the game's real-money auction house.

The 1.0.4 update will also come with a number of general balancing and class-based changes for the game, including new legendary items that are more unique and flavorful, and timing changes that should make it easier to efficiently "farm" the game's hardest enemies. Blizzard hasn't revealed when the new patch will hit, but an official launch announcement is being planned "in the days ahead."


Full notes:  http://us.battle.net/d3/en/forum/topic/6368188147#2 (http://us.battle.net/d3/en/forum/topic/6368188147#2)
Title: Re: "DIABLO III"
Post by: Rico on August 21, 2012, 08:52:15 AM
Oh, this is a great read too from one of the main creator's of Diablo who didn't work on D3.

http://diablo.incgamers.com/blog/comments/interview-diablo-creator-david-brevik-discusses-his-feelings-on-diablo-3 (http://diablo.incgamers.com/blog/comments/interview-diablo-creator-david-brevik-discusses-his-feelings-on-diablo-3)
Title: Re: "DIABLO III"
Post by: Jobydrone on August 21, 2012, 06:01:37 PM
Will dive back into my toons soon, haven't gotten far past lvl 40 I think on my barb and wiz.  The new paragon system sounds cool....100 more levels!
Title: Re: "DIABLO III"
Post by: Rico on August 24, 2013, 08:24:16 AM
Expansion is coming!

http://us.battle.net/d3/en/reaper-of-souls/ (http://us.battle.net/d3/en/reaper-of-souls/)

http://www.youtube.com/watch?v=Cb7QJwQ58T0#ws (http://www.youtube.com/watch?v=Cb7QJwQ58T0#ws)

http://www.youtube.com/watch?v=zGp5dkJdi0w#ws (http://www.youtube.com/watch?v=zGp5dkJdi0w#ws)



Title: Re: "DIABLO III"
Post by: sheldor on August 24, 2013, 08:49:17 AM
Geesh - about TIME.  Hooooo-ahhh
Title: Re: "DIABLO III"
Post by: Jobydrone on August 24, 2013, 09:50:53 AM
Wonder if the console versions get the expansion now later or never