Why do they seem to get so internally damaged when shot? I mean they have full shields, get shot and all of a sudden there is a engineer putting out a fire. Was it ever explained on how or why the earth ships take so much damage so fast?
Quote from: Darkmolerman on February 18, 2010, 09:56:38 PM
Why do they seem to get so internally damaged when shot? I mean they have full shields, get shot and all of a sudden there is a engineer putting out a fire. Was it ever explained on how or why the earth ships take so much damage so fast?
Hmm...dramatic effect really. Overloaded circuits, power conduits, I could go on.
King
Ok, I just hate how fast toughs ships fall apart. For awhile I thought "wow shields went down fast" and then the tech says "shields at 50"
Just because a ship has shields doesn't need to mean it's invincible. It depends how the shields work in the universe in question.
Assuming the shields absorb the energy of whatever hits them then that power has to go somewhere. The only somewhere available is 'into the ship' so things overloading and catching fire seems reasonable. It's not like we've been building the things for generations and perfected the technology.
In the end though, King's right. The shields will last just as long and work in whatever way is required for story effect.
true but we also used Asguard, and Gould technology, I just find it odd that they take damage as the shields do as well
Quote from: Darkmolerman on February 19, 2010, 12:38:32 AM
true but we also used Asguard, and Gould technology, I just find it odd that they take damage as the shields do as well
Here is a really fast answer. Bullet proof vest.
It's like a shield. It keeps you from getting killed by some attacks, but they don't keep you from getting hurt, you can still crack a rib from being shot.
Some shields disperse or reduce the amount of damage, they don't prevent the damage.
Quote from: Darkmolerman on February 19, 2010, 12:38:32 AM
true but we also used Asguard, and Gould technology, I just find it odd that they take damage as the shields do as well
That's true but they're coupled to a whole load of human technology and power systems. With a mish-mash like that I'd probably expect a few mismatches and overloads. They're only the first generation if ships that use all this stuff after all.
Personally, I find or a little more believable than the equivalent on some other shows although you do find differences between episodes depending upon what the story requires.
Quote from: Feathers on February 19, 2010, 10:02:07 AM
Quote from: Darkmolerman on February 19, 2010, 12:38:32 AM
true but we also used Asguard, and Gould technology, I just find it odd that they take damage as the shields do as well
That's true but they're coupled to a whole load of human technology and power systems. With a mish-mash like that I'd probably expect a few mismatches and overloads. They're only the first generation if ships that use all this stuff after all.
Personally, I find or a little more believable than the equivalent on some other shows although you do find differences between episodes depending upon what the story requires.
True but as other shows taught me the armor is the bullet proof vest and the shields keep breaches in the armor and keeps attacks from getting through. I mean I can see the engineering room spark up because of it all but the bridge?
Yeah, but other shows take place in oter universes. Just because they work that way doesn't mean that everyone else has to follow the same rules.
I always remember the story told by the creator of Babylon 5 where a fan pointed out that 'we all know communicators will be lapel badges in the future' and instructed him to please adopt that approach in his show.
Quote from: Feathers on February 19, 2010, 03:22:23 PM
Yeah, but other shows take place in oter universes. Just because they work that way doesn't mean that everyone else has to follow the same rules.
I always remember the story told by the creator of Babylon 5 where a fan pointed out that 'we all know communicators will be lapel badges in the future' and instructed him to please adopt that approach in his show.
*facepalm*
That's like saying we know that the Warp Drive off the Enterprise D is the next space engine. Sheesh
King
Quote from: Feathers on February 19, 2010, 03:22:23 PM
I always remember the story told by the creator of Babylon 5 where a fan pointed out that 'we all know communicators will be lapel badges in the future' and instructed him to please adopt that approach in his show.
Lol thats great... its one of the few pep peeves I have with stargate
Quote from: Darkmolerman on February 19, 2010, 12:09:33 PM
Quote from: Feathers on February 19, 2010, 10:02:07 AM
Quote from: Darkmolerman on February 19, 2010, 12:38:32 AM
true but we also used Asguard, and Gould technology, I just find it odd that they take damage as the shields do as well
That's true but they're coupled to a whole load of human technology and power systems. With a mish-mash like that I'd probably expect a few mismatches and overloads. They're only the first generation if ships that use all this stuff after all.
Personally, I find or a little more believable than the equivalent on some other shows although you do find differences between episodes depending upon what the story requires.
True but as other shows taught me the armor is the bullet proof vest and the shields keep breaches in the armor and keeps attacks from getting through. I mean I can see the engineering room spark up because of it all but the bridge?
Actually, most ships in sci-fi have either armor or shields. Few ships actually have both. The purpose of the sparks is to heighten drama. If you want to complain, it should be about sounds in space and ships turning. Ships shouldn't turn in space like planes, they would operate more like hovercraft in 3 dimensions. Momentum and low gravity are one of the first things that fails in space shows. There were a few great space scenes in B5 that handled it right and they were amazing.
I thought BSG handlled it quite well too. Vipers flipping on their axis but continuing to travel with the same velocity played out on screen a few times.
lol I know its for dramatic effect but they dramatize it to fast and too often, its as if someone freaked out whenever they blinked, or hit something to hard. I liked BSG's command center being in the middle, not next to a window that could easily break. The whole turning in space thing seems more like a way to fill in though extra seconds, that and it looks cooler than a ship just turning as if it was on a turn table
Maybe. Certainly in the case of Trek it has it's routes in the whole Naval analogy that the original series picked up on. I guess it was also easier to understand. Personally, I still like to are it on some level even if I am a bit of a reality geek.
The audience has changed in recent years however and appear to have become more demanding in these sorts of areas.
I wish I hand schematics to build a model of the ships, I was going to buy the f-302 broken box from sideshow (email special) but think geek has it cheaper...hello expensive shipping...